tag:blogger.com,1999:blog-5248616490907735528.post3500406228159225230..comments2023-03-20T05:36:55.114-07:00Comments on Scriptensity: Full Circlekripkenhttp://www.blogger.com/profile/06468064783634443137noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5248616490907735528.post-30825105778361573232009-09-01T12:03:16.105-07:002009-09-01T12:03:16.105-07:00@Alex:
JavaScript is only used for the high-level...@Alex:<br /><br />JavaScript is only used for the high-level game logic. It wouldn't be fast enough for rendering or physics, but for what we use it it should be sufficient. And we use Google V8, which is quite fast for a dynamic language engine (and also getting faster all the time).<br /><br />However, yes, this does mean the frame rate is lower than Sauerbraten would get on the same map.kripkenhttps://www.blogger.com/profile/06468064783634443137noreply@blogger.comtag:blogger.com,1999:blog-5248616490907735528.post-23440655139499066362009-09-01T09:30:31.774-07:002009-09-01T09:30:31.774-07:00Interesting idea you've done here, though, wou...Interesting idea you've done here, though, wouldn't Javascript be too slow to be adequate in this situation?Alex Stanhttps://www.blogger.com/profile/06198928023279525327noreply@blogger.com