Monday, February 15, 2010
The embedded video shows the Bullet physics library being used in a Syntensity world. 100 boxes are simulated, as well as the static world geometry. As you can see, the boxes behave in a physically realistic way.
This is just an early demo - it would take more work to get this ready for actual games. But the hard integration part is now finished.
If you're curious to run this yourself, then instructions are at the end of the COMPILE.txt file.