The new version has many changes, but most won't be noticeable until maps use the new features. The improvements include:
- Enable maps to customize move, strafe and jump
- Support for cutscenes
- WoW-like mouse movement in Mouselook mode - cursor at borders will rotate the view
- Allow client and server to (naively) share their home dirs, and do this by default when the server does not specify a home dir explicitly. This makes it much easier to set up a local server.
- ZeroG module, allowing maps to have zero gravity, custom gravity effects, etc.
- Vehicles module, to let entities move like simple vehicles (pitch based on floor, thrust for movement, etc.)
- World.getSurfaceNormal, which allows doing bouncing physics entirely in scripts, + Grenade example
- WorldSequences module - lets you track players progression through areas
- WorldSignals module - lets you emit and listen for signals that are relevant to areas in space
- New Steering module for bot movement control
- Add absolute x,y to clientClick, allowing maps to have menus
- Allow scripts on the server to intercept and handle text messages (e.g. can be used as a simple way to let people issue commands to the server, etc.)
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