Sunday, September 27, 2009

Release Candidate

I'm happy to announce that there is a release candidate :)

The goal is to check that the download binaries work (that is, to check if I didn't forget some DLL, asset file, etc.), and also to check for any major bugs that I missed.

To try the release candidate, do the following:
  1. Download it:

    Ubuntu 9.04:

    For Ubuntu 9.04 you also need to get some deps, with a simple

    sudo apt-get install libsdl1.2debian libsdl-image1.2 libsdl-mixer1.2 python libboost-python1.35.0 zlib1g

    Note that the Ubuntu 9.04 version probably will NOT work on other Ubuntu versions (except *K*ubuntu 9.04, etc.) or other Linuxes - you would need to compile from source so it links correctly against your distro's libraries. Compiling from source is actually very easy on Linux, see instructions on and of course feel free to ask for help (here or on IRC, #intensityengine or #syntensity on FreeNode).

  2. Unpack the download and run intensity_client.bat (Windows) or (Linux).

  3. You also need to sign up for a user account, for the release candidate you should do that here:

  4. Aside from that, instructions for how to do stuff (log in, join a game, etc.) are on the wiki, in particular you should read

Note that I am announcing the release candidate here, and not on the main website, because I don't want too many people to try it (since there might be a problem with the binaries) - I'm just looking for a small amount of feedback on the release candidate for now. Then if all is well with the release candidate, the release itself can be in a few days. So, until the release, please don't tell anybody about the release candidate, I'd rather their first impression be of the actual release (which will have an announcement on the main website, new video and screenshots, etc. etc.).

Thanks in advance for testing the release candidate!


  1. But, even if you don't want so many people messing with this release, how we, those who follow your blog, are supossed to test it if it needs a username and password, or i'm missing something?

  2. Hi Juan,

    Sorry about the confusion, you can get a user/password by signing up here:

  3. It's Ok. Already walked in some time, i will test it further whenever i find some free time. Danm haunting turrets. Those lil' bastards killed me while AFK...

    Well done, I like the login system, it will make cheating harder.

  4. Great, thanks for the feedback, Juan :)